Drag to place the striker, then pull back and release to shoot!
Pocket all of your assigned pieces before your opponent. In 3-4 player mode, every piece you pocket scores a point.
19 pieces are arranged at the center: 9 white, 9 black, and 1 red queen. Each player shoots from their side of the board using the striker.
2 players: The game ends when all pieces of one color are pocketed. The player with the higher score wins.
3-4 players: The game ends when all 18 pieces are pocketed. The player with the most points wins.
In Flow mode, when a player scores and earns another turn, the striker stays where it stopped instead of resetting to the baseline. This lets you chain shots from favorable positions.
When the turn passes to the next player (after a miss or foul), the new player starts normally from their baseline.
Rebound rule: In Flow mode, the final piece that would win the game must involve a rebound — either the striker bounced off a wall before hitting the piece, or the piece bounced off a wall before entering the pocket. If the winning piece goes in without any rebound, it returns to the center and the game continues.
Carrom likely originated on the Indian subcontinent in the 18th or 19th century. One popular tradition credits its invention to Indian maharajas, though its exact origins remain debated. The name may derive from the Tamil word karam.
The game spread throughout South Asia — India, Pakistan, Bangladesh, Sri Lanka, and Nepal — becoming a beloved pastime in homes, tea houses, and clubs. Indian emigrants carried it around the world, making it popular in the Middle East, Southeast Asia, and diaspora communities in Europe and North America.
Carrom blends elements of billiards (the flicking mechanic and rebound physics) with a pocket-based board structure. It requires no electricity, is inexpensive to produce, and scales from casual family play to serious competition.
The International Carrom Federation (ICF) was founded in 1988 in Chennai, India. Today it oversees world championships and national federations across dozens of countries, with professional-level play reaching remarkable precision and power.